In Journey, the player controls a robed figure in a vast desert, traveling towards a mountain in the distance. Other players on the same journey can be discovered, and two players can meet and assist each other, but they cannot communicate via speech or text and cannot see each other's names until after the game's credits. The only form of communication between the two is a musical chime, which transforms dull pieces of cloth found throughout the levels into vibrant red, affecting the game world and allowing the player to progress through the levels. The developers sought to evoke in the player a sense of smallness and wonder and to forge an emotional connection between them and the anonymous players they meet along the way. The music, composed by Austin Wintory, dynamically responds to the player's actions, building a single theme to represent the game's emotional arc throughout the story.
“ [A] permanent possibility of selfishness arises from the mere fact of having a self, and not from any accidents of education or ill-treatment. And the weakness of all Utopias is this, that they take the greatest difficulty of man and assume it to be overcome, and then give an elaborate account of the overcoming of the smaller ones. They first assume that no man will want more than his share, and then are very ingenious in explaining whether his share will be delivered by motor-car or balloon. ”
New Atlantis (1627) by Francis Bacon, is influential utopian novel that portrayed the vision of the education, discovery and knowledge in a fictional future society. Novel describes the discovery of mythical island Bensalem by the crew of a lost European ship, end their exploration of this utopian land and their central scientific institution - "Salomon's House". Description of such educational establishment represented one of the biggest inspirations for the forming of the early European Universities.
St. Augustine's famous De Civitate Dei (City of God, 413–26) is frequently cited as a source for Utopia. It was, of course, well known to More. He had delivered a series of lectures on the work, as has been mentioned. The basic plan of Augustine's book is different from the Republic, although Augustine was a devoted admirer of Plato. By the same token, More's work differs in basic concept from Augustine's, though inevitably echoes of Augustine are to be found in More.
No two communities were identical in purpose and operation, but certain aspects of the utopian norm appear frequently. Many of them followed the plan of community of property, equality in sharing labor, community rearing of children, simplicity and uniformity of dress, avoidance of luxury, rigid codes of behavior, pacifism, and a government by selected elders. All of this is obviously reminiscent of More's island commonwealth.
The Commonwealth of Oceana (1656) by James Harrington, is a philosophical novel that described the existence of an ideal constitution, one that is designed to allow for the existence of a utopian republic. It depicted the functions of everyone in this fictional republic - from the agrarian workers, to the low officials, al up to the rights of the ruling senate.
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Samuel Butler, Erewhon. This hugely inventive 1872 satire by the author of the anti-Victorian novel The Way of All Flesh is perhaps more accurately described as ‘anti-utopian’, though it follows the utopian narrative structure. The fictional land of Erewhon – almost ‘nowhere’ backwards – is the setting for this novel. Among the things satirised by Butler in this book is the rise of the machines, which Butler argues will evolve at an ever-faster rate – along the lines of Darwinian evolution – until the machines eventually overtake humans.
The text of Utopia is in two books. Book 1 was written after Book 2. It is in Book 2 that the society of the place named `Utopia' is described by a traveler, Raphael Hythloday, who through his travels had lived there for a time and has returned to England to report on what he learned. Book 1 is a lead-in to Book 2 and was probably intended to establish interest in the subject of Book 2. The narrative form of Book 1 is a conversation of Hythloday with Thomas More and Peter Giles, and of Book 2 the form is a monologue by Hythloday.
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Peter Ackroyd is the author of this 400 pages book making it much shorter than the definite biography of Sir Thomas by Richard Marius. Ackroyd portrays More warts and all giving a balanced view of the controversial man's life and times. More and his contemporaries are often quoted using the English of the period. This may prove annoying to many readers who prefer to read about him in a standard English format. This is a fine biography by one of England's best biographers.
In English, Utopia is pronounced exactly as Eutopia (the latter word, in Greek Εὐτοπία [Eutopiā], meaning “good place,” contains the prefix εὐ- [eu-], "good", with which the οὐ of Utopia has come to be confused in the English pronunciation). This is something that More himself addresses in an addendum to his book Wherfore not Utopie, but rather rightely my name is Eutopie, a place of felicitie.
Journey was the last game made under a three-game contract between Thatgamecompany and Sony Computer Entertainment, the first two being Flow and Flower. Development of the game began in 2009, after the release of Flower. The 18-person development team for Journey was composed mainly of creators of the company's previous games; co-founder Jenova Chen was the creative director and Nick Clark returned as lead designer. Kellee Santiago, producer of Flow and Flower, did not reprise her duties, concentrating instead on her role as the company's president, and was replaced by Robin Hunicke.
There is a kind of state religion in Utopia which includes high priests and public worship. "They invoke God by no other name than Mythras, a name they all apply to the one divine nature, whatever it may be. No prayers are devised which everyone cannot say without offending his own denomination." (126) "When the priest [...] comes out of the sacristy, everyone immediately prostrates himself on the ground out of reverence; on all sides the silence is so profound that the spectacle itself inspires a certain fear, as if in the presence of some divinity." (128) Priests are held in such high esteem that "even if they commit a crime they are not subject to a public tribunal but are left to God and their own consciences. [...] For it is unlikely that someone who is the cream of the crop and is elevated to a position of such dignity only because of his virtue should degenerate into corruption and vice." (124)
Italy was unquestionably the fountainhead of Renaissance civilization. As early as the 14th century, men of enlightenment, notably Petrarch and Boccaccio, were introducing Renaissance concepts and proclaiming a new allegiance to classical antiquity, and through the 15th century a feverish development toward new attitudes and styles marked the work of brilliant artists, scholars, philosophers, and men of letters. Through most of the 15th century, the achievements were predominantly Italian, but by the beginning of the 16th century the movement was spreading to other countries of western Europe; at the same time that Italy was losing her political independence through conquests by French, Spanish, and Austrian armies, she gradually yielded her preeminence in the arts and letters to France, Spain, and England.
The extraordinary efficiency of the entire business structure is explained in part by superior management, as has been said, but also partly because they have eliminated several costly and time-consuming activities, freeing the citizens for more productive work. There is no army, no navy, no police force; there are no lawyers, bankers, or salesmen.
Utopia was the book that invented a new genre of fiction. It was the first book to use a made up world, a “Utopia” in its framing. This spawned books and stories that have continued to dominate the industry of storytelling to this day. Books like “The Hunger Games,” and “Divergent” can all trace their origins back to Thomas More's most famous work (Getty 321). More wrote this story to make a point about collectivism, whether in defense or as a criticism of. It could be argued, however, that Utopia's greatest impact could be in its world creation. More was the first to create his idealistic world, and the framework he created has stuck around for hundreds of years (Getty 321).