There is, of course, nothing new in all of this program, nothing fantastic such as Huxley's "Hatchery and Conditioning Centre." The reader, while he cringes at the horror, keeps repeating to himself, "It can't happen here." Nevertheless, Orwell compels us to recognize not only Nazi devices but also certain telltale symptoms in our own social and political practices that cannot help but undermine our complacency.
For students wishing to understand fully the extent of interest in the creation of imaginary commonwealths and fascination over accounts by mariners of remote regions, certain other works of fiction not precisely utopian ought to be examined. Examples are: Jonathan Swift's Gulliver's Travels, Daniel Defoe's Robinson Crusoe, Voltaire's Candide (especially the Eldorado episode), Samuel Johnson's Rasselas, Henry David Thoreau's Walden, Nathaniel Hawthorne's The Blithedale Romance, and Herman Melville's Typee.
The planning of their extensive program of amusements has two main purposes. First, it is intended to stimulate the economy. The games and feelies all require expensive equipment; that means more factories and also more opportunities for people to distribute their pay checks. Second, the government is concerned to keep everybody busy during waking hours to leave them no odd moments for thinking.
Reviewers of the game praised the visual and auditory art as well as the sense of companionship created by playing with a stranger, calling it a moving and emotional experience, and have since listed it as one of the greatest video games of all time. Journey won several "game of the year" awards and received several other awards and nominations, including a Best Score Soundtrack for Visual Media nomination for the 2013 Grammy Awards. A retail "Collector's Edition", including Journey, Thatgamecompany's two previous titles, and additional media, was released in August 2012.
Cicero's De republica (54–52 B.C.) is largely indebted to Plato, not only to the Republic but also to several other Platonic dialogues. Cicero discusses the attributes of various types of government — monarchy, aristocracy, democracy, and dictatorship — but without committing himself to a preference. One point, however, is clear. His concept of an ideal state is one based on reason and justice, where those who possess natural superiority rule over the inferiors.
Utopia is an ideal community or society possessing a perfect socio-politico-legal system. The term has been used to describe both intentional communities that attempt to create an ideal society, and fictional societies portrayed in literature. It has spawned other concepts, most prominently dystopia. Many books that deal with "utopia" are actually putting out a plot or message of a "false utopia".
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Christianopolis by the German Johann Valentin Andreae likewise resembles Utopia in many respects. It is presented as told by one who was shipwrecked on a distant island whose capital city was Christianopolis. The citizens there use no money or own no property; thus all are on an equal basis economically and socially. Houses, furniture, food, and clothing are provided by the state without any discrimination. Men are married at 24, women at 18. Children are under their parents' care until they are of school age. After that they are reared by the community. Housekeeping arrangements are adequate but somewhat spartan. Husbands share in cooking, washing dishes, and making clothes.
The only ancient authors other than Plato who have been mentioned as possibly influencing or suggesting comparison with More are Lycurgus, Cicero, and St. Augustine. Lycurgus is reputed to have dictated a body of laws for ancient Sparta, the best account of which is found in Plutarch. It declared equal possession among the "citizens" — that is, the upper-class members of the community. The "helots," who were in the vast majority, were virtually on the level of slaves. Instead of gold and silver for coins, iron was used. All luxuries were banned, and both men and women were disciplined to endure hardships and were motivated to sacrifice everything for the welfare of the state.
A body of writings commonly associated with the utopian tradition even though the works seem to be in direct contradiction are variously referred to as anti-utopian or distopian. This group includes some distinguished books, the most famous being Samuel Butler's Erewhon, Aldous Huxley's Brave New World, and George Orwell's 1984. If it is remembered that the primary motivation for all utopian writing is a desire to attack the ills of existing society and to point directions for the amelioration of human society, we will recognize that these anti-utopian documents are not entirely remote from the traditional utopias. Indeed, the anti-utopian works purport to offer utopian solutions to social, economic, and political problems at the outset, but sooner or later — usually sooner — the reader discovers that the author's real purpose is satirical.
The "classical revival" was at the center of the intellectual and artistic agitation of the age. It involved a realization — or rediscovery — that a very great civilization had flourished in ancient Greece and Rome and a conviction that conscientious study and imitation of that civilization offered the key to new greatness. The Renaissance artists studied ancient works of architecture and sculpture, not only for their form and technique but also for their spirit. Renaissance scholars came to appreciate the literature of the ancients as a storehouse of wisdom and eloquence, and through their study they acquired attitudes and developed tastes of enormous value: to challenge dogma, to recognize the authority of nature, and to regard living a full life in "this world" as an opportunity and an obligation. They came to believe in their right to accept and enjoy physical beauty and the whole sensory world. Finally they acquired a sense of the worth of the individual and of the dignity of man. Growing gradually out of these concepts came the philosophy of "humanism" and the magnificent achievements in the fine arts.
The text of Utopia is in two books. Book 1 was written after Book 2. It is in Book 2 that the society of the place named `Utopia' is described by a traveler, Raphael Hythloday, who through his travels had lived there for a time and has returned to England to report on what he learned. Book 1 is a lead-in to Book 2 and was probably intended to establish interest in the subject of Book 2. The narrative form of Book 1 is a conversation of Hythloday with Thomas More and Peter Giles, and of Book 2 the form is a monologue by Hythloday.
The study of human society as foreseen by Bellamy is contrasted at every turn with the institutions, customs, and mores of the late nineteenth century. Actually, more than half of the space in the book is devoted to the analysis of Bellamy's own time, which is a scathing denunciation of that society, often in eloquent language. In William Morris's News from Nowhere (first published in serial form in 1890, then in book form in 1891), the author, well known for his involvement in the Pre-Raphaelite movement and for the establishment of the Kelmscott Press, offers his vision of a bright future for England. The narrator of the novel goes to bed in his home in a London suburb one night in 1890, but when he wakes he finds himself in strange surroundings. The people he meets talk about events that occurred in the year 2001 as though they were past history.
One highly influential interpretation of Utopia is that of intellectual historian Quentin Skinner. He has argued that More was taking part in the Renaissance humanist debate over true nobility, and that he was writing to prove the perfect commonwealth could not occur with private property. Crucially, Skinner sees Raphael Hythlodaeus as embodying the Platonic view that philosophers should not get involved in politics, while the character of More embodies the more pragmatic Ciceronian view. Thus the society Raphael proposes is the ideal More would want. But without communism, which he saw no possibility of occurring, it was wiser to take a more pragmatic view.
Journey is a wordless story told through gameplay and visual-only cutscenes. The player's character begins on a sand dune in a vast desert. In the far distance looms a large, mysterious mountain with a glowing crevice that splits its peak. As the character approaches the mountain, they find remnants of a once-thriving civilization, eroded by sand over time. Scattered throughout the ruins at the end of each area are stones where the traveler rests and has visions of meeting a large, white-robed figure in a circular room. Art adorns the walls, describing the rise and fall of the player character's civilization, which also mirrors the player's journey. The player must also contend with roaming, ancient automatons left over from a war that ended the civilization.
Other significant innovations of Utopia include: a welfare state with free hospitals, euthanasia permissible by the state, priests being allowed to marry, divorce permitted, premarital sex punished by a lifetime of enforced celibacy and adultery being punished by enslavement. Meals are taken in community dining halls and the job of feeding the population is given to a different household in turn. Although all are fed the same, Raphael explains that the old and the administrators are given the best of the food. Travel on the island is only permitted with an internal passport and any people found without a passport are, on a first occasion, returned in disgrace, but after a second offence they are placed in slavery. In addition, there are no lawyers and the law is made deliberately simple, as all should understand it and not leave people in any doubt of what is right and wrong.
The eponymous title Utopia has since eclipsed More's original story and the term is now commonly used to describe an idyllic, imaginary society. Although he may not have directly founded the contemporary notion of what has since become known as Utopian and dystopian fiction, More certainly popularised the idea of imagined parallel realities, and some of the early works which owe a debt to Utopia must include The City of the Sun by Tommaso Campanella, Description of the Republic of Christianopolis by Johannes Valentinus Andreae, New Atlantis by Francis Bacon and Candide by Voltaire.
The extraordinary efficiency of the entire business structure is explained in part by superior management, as has been said, but also partly because they have eliminated several costly and time-consuming activities, freeing the citizens for more productive work. There is no army, no navy, no police force; there are no lawyers, bankers, or salesmen.
The game was released on March 13, 2012, for download on the PlayStation Network. A PlayStation Home Game Space, or themed area, based on Journey was released on March 14, 2012, and is similar in appearance to the game. A retail "Collector's Edition" of the game was released on August 28, 2012. In addition to Journey, the disc-based title includes Flow and Flower; creator commentaries, art, galleries, and soundtracks for all three games; non-related minigames; and additional content for the PlayStation 3. In September 2012, Sony and Thatgamecompany released a hardcover book entitled "The Art of Journey", by the game's art director Matt Nava, containing pieces of art from the game ranging from concept art to final game graphics.
The history of utopian literature is extensive, even if we take the term in the strict sense of a detailed description of a nation or commonwealth ordered according to a system which the author proposes as a better way of life than any known to exist, a system that could be instituted if the present one could be cancelled and people could start over. Before More's 1516 Utopia, the number of elaborately designed utopian commonwealths is small. Most of the writings along these lines are brief and many are misty, nostalgic, backward glances at an imagined primitive life in the "Golden Age." There is, of course, no lack of earlier literature criticizing the status quo. The great outpouring of utopian literature, however, came after More; and it cannot be doubted that his work gave great impetus to the movement.
The “Aloha spirit” is universal, and certainly contagious, when you set foot onto the Pacific paradise of Hawaii and the port of Hilo. The small, archipelago state presents a beautiful tapestry of natural sights, including secluded beaches, magnificent waterfalls, and a vast rainforest filled with fauna. Among the extensive list of geographic must-sees is Hilo’s National Volcano Park, home of the most active volcano in the world.
As one of the most populous nations in the world, India is bustling with a vibrant culture influenced by a variety of religions, including Hinduism, Jainism, Buddhism, and Sikhism. Explore the Taj Mahal, one of the world’s seven wonders, or travel to the holy city of Varanasi on the Ganges River. Get a taste of how 70% of Indians live by visiting the rural, traditional Chendamangalam village.
One of the first signs of renewed enlightenment in England, after the rude and bloody 15th century, was the appearance of a group of "humanist" scholars that flourished at Oxford and in London in the early decades of the 16th century, notably John Colet, William Latimer, Thomas Linacre, Reginald Pole, and Thomas More — a group that Erasmus pronounced both congenial and distinguished.